I worked with Discovery Digital Networks on the release of SeekerNetwork.com. "Chase Wonder" used for the "Coming Soon" page before Seeker's release, and the 404 page is still currently used as the error page.
I worked with the marketing team at Discovery Digital Networks to create a Mexico analysis infographic for TestTube, a technology infographic for Seeker and a series of endangered species infographics for Animalist. They were posted on various social media.
Discovery Digital Networks (DDN) released the Seeker Network and I was fortunate enough to work with them to design these iOS and Android applications. These applications were based off of pre-existing DDN apps and were given Seeker branding. The Android and iOS apps were made to be similar in design to keep consistency. Seeker features programs about culture around the world and adventure.
Learn more about the Seeker Network at seekernetwork.com.
Boredom during long months of post-college job searching lead me to experiment with screen printing. And through this hobby I created Hellvetica, a simple cheeky pun on the legendary Swiss typeface Helvetica. Friends created demand for prints so I could sustain rent during my times of unemployment; I created buttons to give out when I go to concerts and music shows to promote myself. I do everything from home, and I don't have a particularly interesting set up since I live in an small old apartment. Old shoeboxes and large surfaces work well enough. It's an ongoing project, so if you want a print, let me know!
Find Hellvetica on Instagram #hellvetica or @hellveticaco.
The Project Management Dashboard that I initially created did not have a brand. So in order to expand upon that concept project, I designed the brand "MANGO" [Management. Progressively going], the mango vector logo illustration, and the landing page UI design.
This was an assignment to design a project management dashboard according to agile project development. The dashboard showcases an activity stream, a project burndown chart, an issues list, project health meters, a milestones list with timers, a separate messages tab, a team list, and upcoming projects.
I had to think up the UX in terms of easily digestible information for Executives, Managers, and Designer/Developers.
An iPad concept was also created in an adaptable form.
This is the complete research and process of a final senior project at San Francisco State University. It was done over the span of four months.
You can see the main project here.
This was a final senior project with complete design research. It was done over the span of four months. You can view my book detailing my complete research and process here.
Female players are degraded within the video game community, which deters females from participating.
The solution was to re-design the report system in the popular MOBA (Multiplayer Online Battle Arena) game, League of Legends.
Its population is growing quickly and the amount of trash talk, harassment, negative attitudes and trolling (not taking the game seriously, and hindering players’ game play) is increasing with it. The purpose of this solution is to prevent continuous virtual harassment, teaching the offender empathy and giving the victim a means to defend themselves within video game environments.
I came up with a system that included a form of feedback to the reporter (where it did not exist) by enabling toxic player identification, a jury duty-like system that allows internal judgment by multiple players based on a recent reported case, a reward system and incentive for honor and judgment, a regulation of toxic players in game matches, a form of regulation for major reports sent to game moderators, and a complete report card sent to the offender (to enable empathy, and understand consequences to their actions).
I focused mainly on the popular MOBA game, League of Legends.
As a design intern, I created type samples for the weekly New Fonts FontShop blog posts. I was able to play around with different fonts to really show off specific ligatures, stylistic letterforms, and practice kerning and leading for display.
I eventually went on to work on larger assignments near the end of my internship. I designed a quick postcard featuring upcoming TYPO Design Conference 2015, a motion graphic "slideshow" ad featuring NextFontShop, and a static digital ad for NextFontShop. These were shown at the Brand New Conference 2014 in Chicago.
School project creating promotional materials for an event commemorating an activist. Carlos Manuel de Céspedes was the candidate for my project--a man who started the Ten Years' War in Cuba in the early 1800s, one in three wars that lead to the secession from Spain. A wood and stamp motif was used to convey the message of fuel to a wildfire of revolution and declaration of rebellion. I used a laser-cutter and scrap wood to create a makeshift letterpress-stamp for the logo.
This is the final product of the event poster.
School assignment to create an infographic of any topic. My topic was about the demographics of our design department at San Francisco State University. My aesthetic was based on 1930s/1940s advertising inspired by the personal project the professor was working on in-class at the time (Hi, Prof. Trogu!). I handlettered the title "Demographics".